30 August - 1 September 2023
Edinburgh Napier University, United Kingdom

Embodied Sound in the Virtual

 

 

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Conference Program

  • The conference and worship will be hosted at Edinburgh Napier University, Craiglockhart Campus (directions)
  • The concert will be hosted at the Glassroom, Edinburgh Napier University, Merchiston Campus (directions)
  • The gala dinner will be hosted at The Caves (directions)
9 am 9:30 am 10 am 11 am 12 pm 1 pm 2 pm 3 pm 4 pm 4:30 pm 5:30 pm 6 pm 7 pm
Day 0 - Tuesday, 29th August
Registration / Coffee Workshops 1 Lunch Workshops 2 Break    
Day 1 - Wednesday, 30th August
Registration Coffee Welcome Keynote 1: E. Young Paper session 1 Lunch Paper session 2 / Demo Break   Concert
Installations Installations
Day 2 - Thursday, 31st August
Registration Coffee Paper session 3 Keynote 2: S. Pauletto Lunch Paper session 4 Break Keynote 3: S. Benford   Gala Dinner
Installations Installations
Day 3 - Friday, 1st September
Registration Coffee Paper session 5 Keynote 4: Drake Music Lunch Closing and AM'24  
Installations

Paper session 1 - Music

Wednesday 30th August, 11 am

  • Shabbar O.  and Van Nort D., Instrumental Agency and the Co-Production of Sound: From South Asian Instruments to Interactive Systems 
  • Hopkins T.  et al., Stringesthesia: Dynamically Shifting Musical Agency Between Audience and Performer Based on Trust in an Interactive and Improvised Performance
  • McIntosh T. et al., Affective Conditional Modifiers in Adaptive Video Game Music
  • Lindström H. et al., Inner City in the Listener's Auditory Bubble: Altering the Listener's Perception of the Inner City through the Intervention of Composed Soundscapes
  • Sales C. et al., An Interactive Tool for Exploring Score-Aligned Performances: Opportunities for Enhanced Music Engagement
  • Bergsland A. and Sabharwal S. R., Examining the Correlation Between Dance and Electroacoustic Music Phrases: A Pilot Study

Paper Session 2 + Demo - Music Information Retrieval (MIR)

Wednesday 30th August, 2 pm

  • Christensen J. et al., MMM Duet System: New accessible musical technology for people living with dementia
  • Lukashevich, H. et al., How reliable are posterior class probabilities in automatic music classification?
  • Shariat R. and Zhang J., An Empirical Study on the Effectiveness of Feature Selection and Ensemble Learning Techniques for Music Genre Classification
  • Davanzo N., Kiroll: A Gaze-Based Instrument for Quadriplegic Musicians Based on the Context-Switching Paradigm

Paper session 3 - Sonification

Thursday 31st August, 9:30 am

  • Skov K. F. et al., Tuning Shared Hospital Spaces: Sound Zones in Healthcare
  • Geary, D.  et al., Using design dimensions to develop a multi-device audio experience through workshops and prototyping
  • Di Maggio F. et al., An Interactive Modular System for Electrophysiological DMIs
  • Larrieux E. and Roger M., Bridging the gap between Sound Art and Sonification
  • Groß-Vogt K., Reflecting on qualitative and quantitative data to frame criteria for effective sonification design
  • Seznec Y. et al., The Sound of the Future Home Workshop: Ideating Sonic Prototypes for Sustainable Energy Consumption
  • Cunningham S. et al., Towards a Framework of Aesthetics in Sonic Interaction

Paper session 4 - Artificial Intelligence (AI) and Machine Learning (ML)

Thursday 31st August, 2 pm

  • Caspe F. S. et al., FM Tone Transfer with Envelope Learning
  • Collins Kc and Johnston H., A Free Verbalization Method of Evaluating Sound Design: The Effectiveness of Artificially Intelligent Natural Language Processing Methods and Tools
  • Bolt J. and Fazekas G., Supervised Contrastive Learning For Musical Onset Detection
  • Tomczak M. and Hockman J., Onset Detection for String Instruments Using Bidirectional Temporal and Convolutional Recurrent Networks
  • Yang Z. S. and Hockman J., A Plugin for Neural Audio Synthesis of Impact Sound Effects

Paper session 5 - Spatial Audio

Friday 1st September, 9:30 am

  • Bourachot A. et al., Impact of an audio-haptic strap to augment immersion in VR video gaming: a pilot study
  • Bouillot N. et al., Audiodice: an open hardware design of a distributed dodecahedron loudspeaker orchestra
  • Deacon T. and Barthet M., Invoke: A Collaborative Virtual Reality Tool for Spatial Audio Production Using Voice-Based Trajectory Sketching
  • Arterbury T. et. al., Rhythmic Accuracy of 3D Spatial Interaction for Digital Music
  • Elliot A. and McGregor I., FASS: Firefighter Audio Safety Systems
  • Jacobsen R. M. et al., Barriers for Domestic Sound Zone Systems: Insights from a Four-Week Field Study
  • Arevalo Arboleda J. C. and Villegas J., Study of auditory trajectories in virtual environments