int screen_size = 700; void setup() { size(screen_size, screen_size); colorMode(RGB); background(20,1,55); noStroke(); smooth(); frameRate(16); } void draw() { int box_size; int total_mesh = 20; int base_color = 50; int y_color = 100; box_size = screen_size / total_mesh; for(int i=0;i