Table of Contents
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Working with Graphics
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Overview of Using Graphics
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Graphics Primitives
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Images
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Using Graphics Primitives
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Drawing Simple Shapes
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Displaying Text
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Using Images
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Loading Images
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Displaying Images
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Manipulating Images
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Performing Animation
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Creating an Animation Thread
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Generating Graphics
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Moving an Image Across the Screen
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Displaying a Sequence of Images
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Improving Animation Performance and Appearance
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Double Buffering
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update() vs. paint()
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Other Performance Tips
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Common Graphics Problems (and Their Solutions)